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Case study / 3D

Coca-Cola FEMSA.

Browser-based 3D simulation for warehouse training.

Context
WASD Studio
My role
Founder · Project leadership
Status
Delivered project
COCA-COLA FEMSA02 / 3D

Warehouse
training
in 3D.

−44%

picking errorsOutcome reported by WASD

01

The problem

Learning picking procedures on a working warehouse floor takes time away from operations and leaves little room to practice and learn from mistakes. Training needs to prepare people to fulfill orders and handle common situations before working on the warehouse floor.

02

The solution

At WASD Studio, we developed a browser-based 3D picking simulator for Coca-Cola FEMSA. Its scenarios reproduce ERP orders so people can practice real warehouse tasks without virtual reality headsets.

03

My contribution

As founder and CEO of WASD Studio, I led the project from understanding the client’s needs through solution design and implementation. Development and delivery were a team effort.

04

The outcome

WASD’s published case study reports 44% fewer picking errors and one third less training time. These are reported outcomes for that program and its implementation context.

Source: WASD’s published case study
Design decisions

The simulator focuses on the decisions and tasks people need to practice during picking. The visual environment supports that learning.

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